fredag 26. august 2016

Battle Report #277: Haley3 vs Ossyan

:: Prologue ::

Got a game in today with Haley3 against Ossyan. I didn't have much faith in the matchup but it's worth trying out still.

:: Lists ::

Cygnar:
Major Prime Victoria Haley - WJ: +25
- Haley Past
- Haley Future
- Grenadier - PC: 9 (Battlegroup Points Used: 9)
- Grenadier - PC: 9 (Battlegroup Points Used: 9)
- Thorn - PC: 13 (Battlegroup Points Used: 7)
- Ironclad - PC: 12
Journeyman Warcaster - PC: 4
- Charger - PC: 9
Ragman - PC: 4
Rhupert Carvolo, Piper of Ord - PC: 4
Storm Lances - Leader & 4 Grunts: 20
Trencher Infantry - Leader & 9 Grunts: 16
Opponent:
Lord Arcanist Ossyan - WJ: +28
-    Sylys Wyshnalyrr, The Seeker - PC: 4
-    Banshee - PC: 18 (Battlegroup Points Used: 18)
-    Discordia - PC: 18
Arcanist Mechanik - PC: 2
Mage Hunter Strike Force - Leader & 9 Grunts: 16
-    Mage Hunter Strike Force Commander - PC: 4
Mage Hunter Strike Force - Leader & 9 Grunts: 16
-    Mage Hunter Strike Force Commander - PC: 4
Dawnguard Invictors - Leader & 9 Grunts: 16
-    Dawnguard Invictor Officer & Standard - Officer & Standard: 4
-    Soulless Escort - PC: 1

:: Pre-Battle Thoughts & Deployment ::

We were playing Line Breaker and Ossyan went first. I skewed towards the right flank, intending to use the trench early game.


:: Game ::

Ossyan spreads out his units. I think the MHSF units here are way too defensive as H3 doesn't really get a lot of work done bottom of 1.


I try and cloud up my things and hide behind, pulling a couple of Trenchers back a long way so he can't get to them. Lances run up on the right flank as there is no support there for the MHSF.


The left unit mini-feats and receives deadeye. Their rolls are shit and only a couple of Trenchers die.


I figure I have to try and get work done. The idea is to feat and start throwing out Chain Blasts and shots while the Lances engage on the right flank. It works out well enough and I'm able to keep up the cloudwall.


The grind fest continues and my left Grenadier takes quite a beating.


I struggle to clear out the left MHSF but the right side is cleaned up nicely. I kill the Banshee with shooting and Lances.


Unfortunately the Lances die completely. Discordia takes out the last of them.


I charge in Thorn and the Ironclad tramples.


Ossyan feats but his retaliation is lacklustre because there just aren't a whole lot of models dead.


As the picture above shows I am up on attrition. The Ironclad is basically dead but Thorn is relatively ok. I am however out of time and I clock myself.

Sadly, a Loss for the Swans. 

:: Evaluation ::

The clock is a problem with Haley3. There are simply so many models to move, it becomes a real issue. Only thing to do here is get more games in with her.

The only reason I get an opening here is because my opponent plays his Strike Force too defensively top of 1. If he makes the right call here and shoves them all up, I don't think I can advance at all. Imagine a more live scenario or killbox even and this just becomes a nightmare.

I don't know if we have any good answers to Ossyan if he skews this hard. Any list with Trenchers might be able to buy a turn but if the strike force play their cards correctly the clouds will be gone soon enough, at which point the rest of the army starts pounding the poor swans as well. 

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