fredag 30. september 2016

Post-WTC: Thoughts on the Current Meta

150 games played in Mk. 3 and a WTC disaster and I am left with a lot of thoughts and learning points. For this post, the focus will be on the current meta as I view it.



:: Pre-WTC Thoughts ::

First of all, prior to the WTC I had the current faction tiers:

S-tier: Khador, Circle, Retribution
A-tier: Cygnar
B-tier: Trollbloods, Legion, Minions, Cryx, Protectorate, Mercenaries, Skorne
C-tier: Convergence


The reasoning was as follows: Khador has some ridiculously strong casters and skews combined with a wide selection of viable casters and models. Karchev's dog-skew stands out here. Johan Dyrlind did very well at Iron Moot, placing 2nd for both the Iron Gauntlet Qualifier and the Invitationals, and Jocke Rapp took the Danish Masters with the same list concept (slight changes). Khador is admittedly very hard to play (at a high competitive level), with little tricks available compared to Cygnar for example it's so much about anticipating the way the game'll develop and position all your pieces accordingly.



Retribution features a ton of viable casters and have overall gotten a huge buff since Mk. 2. Issyria, Kaelyssa, Rahn, Vyros2 are all amazing casters and Ossyan is downright terrifying with his possible skews. Circle I feel is in a very bad spot design-wise because it boils down to the same choices over and over again but those choices are really, really strong: Sentry stones, wolf warbeasts, Snapjaw + Wrongeye and add caster to choice. Some variations exist and especially Baldur2 stands out as a solid caster with a choice of defensive abilities. Calling a spade a spade however it's really Wurmwood which puts this faction at the very top. He solely bends the meta because you cannot -not- have a plan for him.



Cygnar follows closely behind. I believe we do have viable builds against just about all the factions, but Haley2 isn't the same insane all-comers taker she was in Mk. 2. She lacks that little extra wtf-ness which you get against casters like Karchev and Wurmwood. Circle, Retribution and Khador I felt can all make a pair which has a solid chance against everything. Cygnar can largely do the same and thus I put them ahead of the rest of the pack: We lack that little extra but we are still a very, very solid faction. I'm glad they took away Haley2's edge because in Mk. 2 she was over the top. She single-handedly ensured that roughly half the factions in the game auto-lost to Cygnar unless they teched specifically for her and even then it was often uphill for them. Removing her ability to bring a solid gunline with flexible shooting was brilliant and has helped keep her in check. That being said, she's still amazing and one of the best casters out there. Anyway, I digress.

The next tier I had saw a lot of factions clumped together. I was generally unimpressed with what these factions could do in terms of a pairing. Sure there are amazing builds and casters our there but throughout my tournaments and helping friends build pairs I found it hard to build pairs as solid as Cygnar's or the top 3. Furthermore I believe that all of the factions at the B-tier cannot make a pair which handles all of the 4 factions above them fairly well. Assuming for example a Wurmwood/Tanith, Issyria/Kaelyssa, Karchev/Vlad1 and Haley2/Haley3 pairing, I don't see how any of the factions I listed as B-tiers can make a pairing and not be down against any of the above. That's before we even look at how they handle the rest. Remember that Warmahordes is a very well balanced game as far as miniature games go so the faction strength differences here are fairly small.


At the very last tier we have Convergence. I think it's a pity how badly these guys are off and to make matters worse they struggle so much against basically all of the top-tier factions.


:: Post-WTC Thoughts ::

Let's skip ahead! WTC is done, I've had a lot of time to think now that I've seen all the crazy lists and builds in action and been able to digest the results and a few key matches. I now believe the faction strengths are as follows:

S-tier: Khador
A-tier: Circle, Retribution, Cygnar
B-tier: Minions, Protectorate, Mercenaries, Trollbloods
C-tier: Legion, Cryx, Skorne
D-tier: Convergence


Having seen Jocke and Johan completely dominate with Karchev against a wide variety of opponents I am positive Khador is currently the best faction in the game. I'm glad they got a buff and I enjoy the challenges this faction presents. Games against Khador are always interesting, but I should that this is largely because I play Cygnar and we do have tools available. Many factions do not, which is a shame. As you can see I've kept the top 4 overall but I put Khador ahead and "upped" Cygnar a bit. Having seen what lists actually do well I think it's good for us Swans. I also think Retribution has a fair few conundrums out there in terms of pairing which sort of reigns in their power. Karchev and Wurmwood for example demand solid answers from them. Circle is still very far up but the sheer might of Wurmwood means he faces a lot of counters which makes pairing hard.


Minions surprised me, I thought they were more of a one-trick (Rask snake) pony than they appear to be. I have little experience against them so hardly a surprise. Protectorate likewise, but I fear they rely a lot on crazy High Reclaimer plays which will probably become worse once people know this matchup better. Mercenaries have multiple legit builds now with the Rhulics and Kingmaker's dominating their pairings, however I also believe Thexus is legit. Lots of tricks available and lots of sheer power overall for Mercs. Trolls are still solid.


Legion, Cryx and Skorne all seem to have big problems building solid pairs. It seems to me that no matter what they do they end up having some big gaps. Skorne might be a tad bit better but for now I think their builds have potential but they haven't been proven (from a point of "is this B-tier worthy?" perspective). Lastly I still rate Convergence at the bottom. Huge gaps against virtually all of the top factions.

I could go on to try and predict the future meta but this post is subjective enough as is and that would be pure speculation. Instead I want to give you something more specific to consider, discuss, disagree with and ponder. Let's go through the various factions, starting at the top, and look at what I consider typical competitive builds as of right now! A lot of the lists are copied and the brackets indicate where I have them from. Where the brackets contain the name of a county the list is copied from the WTC.


:: Khador ::

Karchev (Sweden)
Karchev the Terrible - WJ: +30
- Mad Dog - PC: 7 (Battlegroup Points Used: 7)
- Mad Dog - PC: 7 (Battlegroup Points Used: 7)
- Mad Dog - PC: 7 (Battlegroup Points Used: 7)
- Mad Dog - PC: 7 (Battlegroup Points Used: 7)
- Mad Dog - PC: 7 (Battlegroup Points Used: 2)
- Mad Dog - PC: 7
- Mad Dog - PC: 7
- Mad Dog - PC: 7
- Mad Dog - PC: 7
- Mad Dog - PC: 7
- Mad Dog - PC: 7
- Mad Dog - PC: 7
- Ruin - PC: 17
Gobber Tinker - PC: 2
Gobber Tinker - PC: 2
Vlad1 (England)
Vladimir Tzepesci, The Dark Prince - WJ: +28
- Ruin - PC: 17 (Battlegroup Points Used: 17)
- Juggernaut - PC: 12 (Battlegroup Points Used: 11)
- Juggernaut - PC: 12
- Juggernaut - PC: 12
- Juggernaut - PC: 12
Kovnik Jozef Grigorovich - PC: 4
Winter Guard Rifle Corps - Leader & 9 Grunts: 13
- Winter Guard Rocketeer - PC: 2
- Winter Guard Rocketeer - PC: 2
- Winter Guard Rocketeer - PC: 2
Winter Guard Rifle Corps - Leader & 5 Grunts: 8
- Winter Guard Rocketeer - PC: 2
- Winter Guard Rocketeer - PC: 2
- Winter Guard Rocketeer - PC: 2
Irusk2 (Australia)
Supreme Kommandant Irusk - WJ: +27
- Torch - PC: 18 (Battlegroup Points Used: 18)
- Juggernaut - PC: 12 (Battlegroup Points Used: 9)
Kovnik Jozef Grigorovich - PC: 4
Man-O-War Kovnik - PC: 5
Winter Guard Mortar Crew - Gunner & Grunt: 5
Winter Guard Rifle Corps - Leader & 9 Grunts: 13
- Winter Guard Rocketeer - PC: 2
- Winter Guard Rocketeer - PC: 2
- Winter Guard Rocketeer - PC: 2
Man-O-War Shocktroopers - Leader & 4 Grunts: 16
- Man-O-War Shocktrooper Officer - PC: 4
Iron Fang Pikemen - Leader & 9 Grunts: 15
- Iron Fang Pikemen Officer & Standard - Officer & Standard: 4
Khador has tons more solid casters as well: Butcher13, Strakhov, other variants of Vlad etc.


:: Retribution ::

Issyria (Sweden)
Issyria, Sibyl of Dawn - WJ: +29
- Sylys Wyshnalyrr, The Seeker - PC: 4
- Hyperion - PC: 36 (Battlegroup Points Used: 29)
- Chimera - PC: 8
Arcanist Mechanik - PC: 2
Arcanist Mechanik - PC: 2
Fane Knight Skeryth Issyen - PC: 8
Elara, Tyro of the Third Chamber - PC: 4
- Discordia - PC: 18
Eiryss, Angel of Retribution - PC: 6
Heavy Rifle Team - Leader & Grunt: 4
Heavy Rifle Team - Leader & Grunt: 4
House Vyre Electromancers - Leader & 2 Grunts: 8
Kaelyssa (Norway)
Kaelyssa, The Night's Whisper - WJ: +29 (Fuel Cache)
- Hyperion - PC: 36 (Battlegroup Points Used: 29)
- Banshee - PC: 18
Elara, Tyro of the Third Chamber - PC: 4
- Discordia - PC: 18
Arcanist Mechanik - PC: 2
Arcanist Mechanik - PC: 2
Lanyssa Ryssyl, Nyss Sorceress - PC: 3
Dawnguard Invictors - Leader & 9 Grunts: 16
- Dawnguard Invictor Officer & Standard - Officer & Standard: 4
- Soulless Escort - PC: 1
For Retribution we also see a ton of Vyros2 and Ossyan. The former inevitably spams jacks, typically Griffons, the latter spams shooting.


:: Circle ::

Wurmwood (Germany)
Wurmwood1 (Wurmwood Tree of Fate & Cassius)(-27 Pts.)
* Cassius the Oathkeeper (0 Pts.
* Ghetorix (21 Pts.)
* Megalith (20 Pts.)
* Feral Warpwolf (18 Pts.)
* Pureblood Warpwolf (17 Pts.)
Sentry Stone & Mannikins (5 Pts.)
Sentry Stone & Mannikins (5 Pts.)
Shifting Stones (3 Pts.)
Shifting Stones (3 Pts.)
Lanyssa Ryssyll (3 Pts.)
Farrow Bone Grinders (Leader and 3) (5 Pts.)
Swamp Gobber Bellows Crew (2 Pts.)
Tanith (Sweden)
Tanith the Feral Song - WB: +31
- Gorax Rager - PC: 7 (Battlegroup Points Used: 7
- Scarsfell Griffon - PC: 8 (Battlegroup Points Used: 8)
- Warpwolf Stalker - PC: 19 (Battlegroup Points Used: 16)
- Pureblood Warpwolf - PC: 17
Una the Falconeer - PC: 4
- Scarsfell Griffon - PC: 8
- Scarsfell Griffon - PC: 8
Wrong Eye - Wrong Eye & Snapjaw: 17
- Snapjaw
Lanyssa Ryssyl, Nyss Sorceress - PC: 3
Sentry Stone & Mannikins - Leader & 3 Grunts: 5
Sentry Stone & Mannikins - Leader & 3 Grunts: 5
Swamp Gobber Bellows Crew - Leader & 1 Grunt: 2
Shifting Stones - Leader & 2 Grunts: 3
Baldur2 (Germany)
Baldur2 (Baldur the Stonesoul) (-30 Pts.)
* Megalith (20 Pts.)
* Feral Warpwolf (18 Pts.)
* Pureblood Warpwolf (17 Pts.)
* Pureblood Warpwolf (17 Pts.)
Wrong Eye (Wrong Eye & Snapjaw) (17 Pts.)
* Snapjaw (0 Pts.)
Lanyssa Ryssyll (3 Pts.)
Shifting Stones (3 Pts.)
Sentry Stone & Mannikins (5 Pts.)
Sentry Stone & Mannikins (5 Pts.)
Kromac12 and Kaya2 also seem to be somewhat popular.


:: Cygnar ::

Haley2
Major Victoria Haley - WJ: +25
- Squire - PC: 5
- Stormwall - PC: 39 (Battlegroup Points Used: 25)
- Lightning Pod
- Thorn - PC: 13
- Ironclad - PC: 12
Journeyman Warcaster - PC: 4
- Firefly - PC: 8
Lanyssa Ryssyl, Nyss Sorceress - PC: 3
Ragman - PC: 4
Storm Lances - Leader & 2 Grunts: 12
Haley3
Major Prime Victoria Haley - WJ: +25
- Haley Past
- Haley Future
- Grenadier - PC: 9 (Battlegroup Points Used: 9)
- Grenadier - PC: 9 (Battlegroup Points Used: 9)
- Thorn - PC: 13 (Battlegroup Points Used: 7)
- Ironclad - PC: 12
Journeyman Warcaster - PC: 4
- Charger - PC: 9
Ragman - PC: 4
Rhupert Carvolo, Piper of Ord - PC: 4
Storm Lances - Leader & 4 Grunts: 20
Trencher Infantry - Leader & 9 Grunts: 16
Caine2
Captain Allister Caine - WJ: +27
- Reinholdt, Gobber Speculator - PC: 4
- Stormwall - PC: 39 (Battlegroup Points Used: 27)
- Lightning Pod
Captain Arlan Strangewayes - PC: 4
Journeyman Warcaster - PC: 4
- Charger - PC: 9
Gobber Tinker - PC: 2
Ragman - PC: 4
Lanyssa Ryssyl, Nyss Sorceress - PC: 3
Rangers - Leader & 5 Grunts: 9
Storm Lances - Leader & 2 Grunts: 12
Storm Lances - Leader & 2 Grunts: 12
Shameless copies of my own lists. Note that my Haley3 build is stolen from Sweden (or "traded" for Haley2 if you like). Cygnar also sees a lot of Sloan but I'm not sure she's as well suited for singles so I'll leave her out for now. Stryker2 might be a dark horse.


:: Minions ::

Rask (Sweden)
Rask - WB: +27
- Targ - PC: 4
- Blackhide Wrastler - PC: 16 (Battlegroup Points Used: 16)
- Blackhide Wrastler - PC: 16 (Battlegroup Points Used: 11)
Wrong Eye - Wrong Eye & Snapjaw: 17
- Snapjaw
Dahlia Hallyr - Hallyr & Skarath: 17
- Skarath
Totem Hunter - PC: 6
Bog Trog Mist Speaker - PC: 4
Rorsh - Rorsh & Brine: 15
- Brine
- Battle Boar - PC: 7
My limited experience against Minions means I don't feel qualified to say what else we should expect here. Could be Barnabas, could be Arkadius, could be Carver, could be someone else I suppose.


:: Mercenaries ::

Ossrum (Poland)
General Ossrum - WJ: +28
- Reinholdt, Gobber Speculator - PC: 4
- Grundback Gunner - PC: 6 (Battlegroup Points Used: 6)
- Grundback Gunner - PC: 6 (Battlegroup Points Used: 6)
- Grundback Gunner - PC: 6 (Battlegroup Points Used: 6)
- Grundback Gunner - PC: 6 (Battlegroup Points Used: 6)
- Grundback Gunner - PC: 6 (Battlegroup Points Used: 4)
- Grundback Gunner - PC: 6
- Grundback Gunner - PC: 6
- Grundback Gunner - PC: 6
- Grundback Gunner - PC: 6
Eiryss, Mage Hunter of Ios - PC: 7
Kell Bailoch - PC: 5
Horgenhold Artillery Corps - Gunner & 2 Grunts: 6
Horgenhold Forge Guard - Leader & 9 Grunts: 16
Horgenhold Artillery Corps - Gunner & 2 Grunts: 6
Gorman Di Wulfe, Rogue Alchemist - PC: 4
Damiano Kingmaker's (WTC Solo Masters)
(Damiano 1) Captain Damiano [+28]
 - Nomad [11]
 - Nomad [11]
 - Nomad [11]
 - Buccaneer [6]
Steelhead Halberdiers (max) [11]
Steelhead Halberdiers (max) [11]
Trencher Infantry (max) [16]
 - Trencher Infantry Officer & Sniper [5]
 - Trencher Infantry Rifle Grenadier (3) [6]
Steelhead Heavy Cavalry (min) [11]
Orin Midwinter, Rogue Inquisitor [0]
Stannis Brocker [0]
Raluk Moorclaw, the Ironmonger [4]
Kell Bailoch [0]

:: Protectorate ::

High Reclaimer (Australia)
The High Reclaimer - WJ: +32
- Reckoner - PC: 16 (Battlegroup Points Used: 16)
- Scourge of Heresy - PC: 16 (Battlegroup Points Used: 16)
Choir of Menoth - Leader & 3 Grunts: 4
Idrian Skirmishers - Leader & 9 Grunts: 1
- Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5
Exemplar Vengers - Leader & 4 Grunts: 20
Flameguard Cleansers - Leader & 5 Grunts: 9
- Flameguard Cleanser Officer - PC: 4
Knights Exemplar - Leader & 5 Grunts: 9
Visgoth Juviah Rhoven & Honor Guard - Rhoven, Gius & Cassian: 9
Amon (Australia)
High Allegiant Amon Ad-Raza - WJ: +29
- Reckoner - PC: 16 (Battlegroup Points Used: 16)
- Reckoner - PC: 16 (Battlegroup Points Used: 13)
- Dervish - PC: 7
- Dervish - PC: 7
- Dervish - PC: 7
- Dervish - PC: 7
- Crusader - PC: 10
- Crusader - PC: 10
- Vigilant - PC: 9
Vassal of Menoth - PC: 3
Vassal of Menoth - PC: 3
Wrack - PC: 1
Choir of Menoth - Leader & 3 Grunts: 4
Choir of Menoth - Leader & 3 Grunts: 4
Severius2 (Canada)
Hierarch Severius - WJ: +26
- Blessing of Vengeance - PC: 13 (Battlegroup Points Used: 13)
- Reckoner - PC: 16 (Battlegroup Points Used: 13)
- Reckoner - PC: 16
- Redeemer - PC: 11
The Covenant of Menoth - PC: 4
Vassal Mechanik - PC: 1
Vassal Mechanik - PC: 1
Wrack
Alten Ashley - PC: 5
Choir of Menoth - Leader & 3 Grunts: 4
Idrian Skirmishers - Leader & 9 Grunts: 15
- Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5
Visgoth Juviah Rhoven & Honor Guard - Rhoven, Gius & Cassian

:: Trollbloods ::

Madrak2 (Norway)
Madrak Ironhide, World Ender - WB: +28
- Mulg the Ancient - PC: 19 (Battlegroup Points Used: 19)
- Troll Axer - PC: 10 (Battlegroup Points Used: 9)
Fell Caller Hero - PC: 5
Fell Caller Hero - PC: 5
Troll Whelps - 5 Whelps: 4
Stone Scribe Chronicler - PC: 4
Lanyssa Ryssyl, Nyss Sorceress - PC: 3
Swamp Gobber Chef - PC: 1
Trollkin Fennblades - Leader & 9 Grunts: 15
- Trollkin Fennblade Officer & Drummer - Officer & Drummer: 5
Trollkin Fennblades - Leader & 9 Grunts: 15
- Trollkin Fennblade Officer & Drummer - Officer & Drummer: 5
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9
- Stone Scribe Elder - PC: 3
Ragnor (England)
Ragnor Skysplitter, the Runemaster - WB: +30
- Trollkin Runebearer - PC: 4
- Mountain King - PC: 36 (Battlegroup Points Used: 30)
- Troll Axer - PC: 10
- Dire Troll Mauler - PC: 15
Janissa Stonetide - PC: 4
Troll Whelps - 5 Whelps: 4
Feralgeist - PC: 2
Lanyssa Ryssyl, Nyss Sorceress - PC: 3
Krielstone Bearer & Stone Scribes - Leader & 3 Grunts: 6
- Stone Scribe Elder - PC: 3
Trollkin Runeshapers - Leader & 2 Grunts: 9
Trollkin Runeshapers - Leader & 2 Grunts: 9
Gunnbjørn, Calandra and Doomie variants also seem somewhat popular. It feels like the Troll meta hasn't really found their ground yet I think. It's Madrak2 probably but what's the second list? Time will tell.


:: Legion ::

Vayl2 (Norway)
Vayl, Consul of Everblight - WB: +28
- Typhon - PC: 24 (Battlegroup Points Used: 24)
- Seraph - PC: 14 (Battlegroup Points Used: 4)
- Ravagore - PC: 19
- Nephilim Bolt Thrower - PC: 11
Blighted Nyss Shepherd - PC: 1
Blighted Nyss Shepherd - PC: 1
Blighted Nyss Raptors - Leader & 4 Grunts: 18
Hellmouth - Hellmouth & 3 Tentacles: 6
Blackfrost Shard - Sevryn, Rhylyss & Vysarr: 9
Absylonia2 (Norway)
Absylonia, Daughter of Everblight - WB: +28
- Proteus - PC: 19 (Battlegroup Points Used: 19)
- Raek - PC: 8 (Battlegroup Points Used: 8)
- Raek - PC: 8 (Battlegroup Points Used: 1)
- Seraph - PC: 14
- Shredder - PC: 4
- Shredder - PC: 4
- Scythean - PC: 18
- Carnivean - PC: 19
Spell Martyr - PC: 1
Spell Martyr - PC: 1
Blighted Nyss Shepherd - PC: 1
Blighted Nyss Shepherd - PC: 1
Blighted Nyss Shepherd - PC: 1
The Forsaken - PC: 4
Lylyth3 (Canada)
Lylyth, Reckoning of Everblight - WB: +29
- Succubus - PC: 4
- Naga Nightlurker - PC: 8 (Battlegroup Points Used: 8)
- Typhon - PC: 24 (Battlegroup Points Used: 21)
- Nephilim Bolt Thrower - PC: 11
- Carnivean - PC: 19
- Seraph - PC: 14
Blighted Nyss Shepherd - PC: 1
Blighted Nyss Shepherd - PC: 1
Blighted Nyss Shepherd - PC: 1
The Forsaken - PC: 4
The Forsaken - PC: 4
Strider Scouts - Leader & 5 Grunts: 9
- Strider Scout Officer & Musician - Officer & Musician: 4

:: Cryx ::

Deneghra1 (England)
Warwitch Deneghra - WJ: +28
- Skarlock Thrall - PC: 4
- Kraken - PC: 36 (Battlegroup Points Used: 28)
- Deathripper - PC: 6
- Deathripper - PC: 6
Necrotech - PC: 2
Ragman - PC: 4
Warwitch Siren - PC: 4
Black Ogrun Boarding Party - Leader & 4 Grunts: 11
Black Ogrun Boarding Party - Leader & 4 Grunts: 11
Cylena Raefyll & Nyss Hunters - Cylena & 9 Grunts: 19
Coven (England)
The Witch Coven of Garlghast - WJ: +26
- Egregore
- Skarlock Thrall - PC: 4
- Deathjack - PC: 23 (Battlegroup Points Used: 23)
- Barathrum - PC: 15 (Battlegroup Points Used: 3)
- Deathripper - PC: 6
Machine Wraith - PC: 2
Warwitch Siren - PC: 4
Bane Warriors - Leader & 5 Grunts: 10
Satyxis Raiders - Leader & 9 Grunts: 16
- Satyxis Raider Sea Witch - PC: 3
Soulhunters - Leader & 4 Grunts: 18
Skarre1 (Australia)
Pirate Queen Skarre - WJ: +28
- Skarlock Thrall - PC: 4
- Kraken - PC: 36 (Battlegroup Points Used: 28)
- Stalker - PC: 8
Aiakos, Scourge of the Meredius - PC: 4
- Stalker - PC: 8
- Stalker - PC: 8
Necrotech - PC: 2
Necrotech - PC: 2
Scrap Thrall - 3 Scrap Thrall: 2
Saxon Orrik - PC: 4
Soul Trapper - PC: 1
Orin Midwinter, Rogue Inquisitor - PC: 5
Satyxis Raiders - Leader & 9 Grunts: 16
- Satyxis Raider Sea Witch - PC: 3
Scaverous and Skarre2 also seem to be popular.


:: Skorne ::

Makeda2
Supreme Archdomina Makeda WB+24
- Titan Gladiator - 14
- Titan Sentry - 15
Tyrant Radheim - 9
Morthieurge Willbreaker - 4
Morthieurge Willbreaker - 4
Tyrant Commander and Standard - 6
min Paingiver Beasthandlers - 5
Max Praetorian Ferox - 21
Max Praetorian Ferox - 21
I helped build the list above with a couple of local Skorne players. You can read the blog of one of them here. I'm positive the list above is legit but I'm not sure what pairs well with it. More experience needed! Rasheth, Naaresh and possibly Xerxis1 are the current most interesting casters in my opinion since they help shore up the weaknesses this list has to brick it out against tough opponents.


:: Convergence ::

Father Lucant (Norway)
Father Lucant, The Divinity Architect - WJ: +28
- Corollary - PC: 6
- Prime Axiom - PC: 38 (Battlegroup Points Used: 28)
- Inverter - PC: 15
Transfinite Emergence Projector - PC: 19
- Permutation Servitors
Transfinite Emergence Projector - PC: 19
- Permutation Servitors
Accretion Servitors - 3 Accretion Servitors: 2
Optifex Directive - Leader & 2 Grunts: 4

Iron Mother (Scotland) 
Iron Mother Directrix & Exponent Servitors +27
- Prime Axiom 38
- Assimilator 16
- Assimilator 16
- Assimilator 16
- Corollary 6
Attunement Servitors 4
Algorithmic Dispersion Optifex 2
Optifex Directive 4
--

That's it folks! This is all largely subjective of course but if nothing else I hope you've gotten some food for thought :)

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